The Challenge
One agent is called out after trying to appease both her alliance and her new group of friends.
One agent is called out after trying to appease both her alliance and her new group of friends.
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Jillian is at odds with Cara and Susie after telling Kina about the alleged alliance, and rivals Beth and Montana square off in the Reverse Tug-of-War elimination.
Both teams are on high alert after Jillian tells Kina two rookie players formed an alliance with veterans to throw challenges.
Beth and Montana's squabble destroys the veterans' morale at the Rickshaw Races challenge, and Ruthie is bested, giving rise to a new veteran team captain who puts everyone on edge.
The teams strategize to get a leg up in the Body Painters challenge, Alton gives his opponent a fair shot in the Capture the Flag elimination, and Brad and Derrick clash.
Jodi has a meltdown as Mark and Robin's relationship heats up, things get too close for comfort in the Sponge Worthy challenge, and one player gives the bare minimum during elimination.
The rookies and veterans try to out-muscle each other in the Moving Pyramid challenge, and one player's erratic behavior makes him a target.
Another player withdraws from the competition, securing Kina's spot as rookie team captain, and Aneesa goes off on Cara.
One player quits the competition, the teams compete in the Chock Full of Coconuts challenge, and two veterans lock horns in the Gauntlet.
The 32 competitors arrive in Trinidad and Tobago and learn being team captain comes at a cost, Robin throws Mark a birthday party and one player cracks under pressure.
Cast members look back at their time on the show and discuss rivalries, alliances, behind-the-scenes stories and the season's biggest moments.
The teams compete in the final challenge, Montezuma's Revenge, an intense triathlon with a $150,000 prize that will determine this season's champs.
Keeping calm is key as the teams face off in the Heart Rate Bungee challenge, and the final women's Inferno tests two players' abilities to push themselves to the limit in Spinner.
Two players are determined to win Life Shields as the teams compete in the Crab Grab challenge, and another person's time in the competition ends after a loss in Pegged at the Inferno.
The two teams must pay attention to details in the If Memory Serves challenge, and one player fears their time in the competition may be coming to an end.
The teams race mini hogs through a complicated course in the Time to Ride challenge, and one woman is ripped out of the game following a loss in Patchwork at the Inferno.
After a night out, two players take their rivalry to the next level, one team deals with communication issues during the Riddle Me This challenge, and two women are selected for the Inferno.
A fun night out takes a turn after a prank, the teams put the pedal to the metal in What a Drag, and two guys let their aggression out as they face off in Balls In at the Inferno.
One player must decide if they can face their fear of heights as the teams compete in Never-Ending Climb, two guys are picked for the Inferno, and cattiness plagues the Bad Asses.
There's a television and Life Shields on the line as the teams test their strength in Zip Up, and two players race to mummify themselves in That's a Wrap in the Inferno.
The teams battle it out in a game of Fill in the Gaps, and the Bad Asses lash out when they realize they've been outsmarted by the Good Guys ahead of the Inferno.
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